Frage [Total War: Rome 2] Radious Total War Mod

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8 Jahre 5 Tage her - 8 Jahre 5 Tage her #1334155 von Riko
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Radious Total War Mod

Beorn machte uns auf diesen Mod aufmerksam, darum möchte ich hier direkt zum Ersteller verlinken.
1. Post ganz unten. Er hat zudem andere Modifikationen erstellt.

Radious Total War Mod
Last edit: 8 Jahre 5 Tage her by biinng.

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7 Jahre 10 Monate her - 7 Jahre 10 Monate her #1335627 von Beorn
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Salve, der Mod wurde heute dem Addon angepasst und funktioniert jetzt mit Patch 8. Bezüglich der Sprachdateien der neuen Einheiten im Mod ist noch keine vollständige Übersetzung aller Einheiten erfolgt (Unit Pack Compatibility - Rome 2 (UPC-ROM)) - auf englisch funktioniert jedoch alles perfekt. Für die Sprachübersetzung zuständig sind Swiss Halberdier und TheUndying. Hiermit nochmals vielen herzlichen Dank für die bisherige tolle Übersetungsarbeit :helmi_50:
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Last edit: 7 Jahre 10 Monate her by Beorn.
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7 Jahre 8 Monate her #1336882 von Beorn
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Salve, der Mod wurde an den Beta-Patch 9 angepasst.
Mods Updated - 25.1.2014 Radious Battle Mod: Several unit rebalances.
Radious AI Mod:
Several Ai recruitment changes
Last patch 9 tables are now fully adapted and included.
Radious Unit Pack 1: 11 new units made by Prussian Warrior. Excelent and high quality units. All fully adapted to Radious mod style with unique unit stats, abilities, unit cards and requirements. All units fully balanced with all other units included in Radious Mods. Units are recruitable by germanic tribes.
Recruitment: Barbarian Millitary Buildings, Barbarian City Buildings, Barbarian Religions buildings
Abilitites: Rapid Advance, Pike Wall, Frenzy, Trample, Shield Wall, Cavalry Counter Tactics, Frenzied Charge, Headhunt, Chant

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7 Jahre 8 Monate her - 7 Jahre 8 Monate her #1336952 von Beorn
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Aktuelle Mod-Veränderungen: Mods Updated - 29.1.2014

Radious Battle Mod:
Several unit rebalances.
Cavalry charges improved, slightly improved melee skill aswell.
Missile units received more ammo, but are weaker in melee combat and break faster.
Morale tweaking and balancing.
Radious Unit Packs 1,2 and 3:
Several unit rebalances.
Adaptations for latest Battle mod changes.
Radious AI Mod:
Several recruitment changes.
Barbarian artilary recruitable now only from level 3 millitary structures, not sooner.
Additional balance for AI recruitment priorities.
AI should defend sea regions less and therefore should send less armies on the ships and spam water without any real sence.
Radious Total War Mod:
All above.

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Last edit: 7 Jahre 8 Monate her by Beorn.
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7 Jahre 7 Monate her #1337892 von Beorn
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Aktuelle Mods Updated - 9.3.2014:

Radious Battle Mod:

Several units rebalanced.
Lance Cavalry small damage increase.
Slingers buffed - range increased by 10 metres, their normal and ap damage slightly increased aswell.

Radious Campaign Features Mod:

Several unit costs rebalanced.
New movement and stance system - biggest change is removal of Forced March - reason is bad Ai and bad usage of this stance

Army/Navy Stances Reworked:

Army

Raiding - higher negative effect on public order and population growth, slightly higher morale bonus, AP cost 25% (from vanilla 50)
Ambush - chances for ambush slightly icnreased across most terrains, small morale and melee damage bonuses, AP cost 25% (from vanilla 50)
Forced March - Removed, AI couldnt use it properly
Fortification - smal morale bonus, small army upkeep reduction, AP cost 25% (from vanilla 50)
Siege - repression effect slightly higher
Garrison - smaller morale bonus, additional small defence bonus, slightly higher public order

Navy

Double Time - Removed, AI couldnt use it properly
Patrol - small morale bonus, higher piracy protection, AP cost 25% (from vanilla 50)
Raiding - higher piracy effect, slightly higher morale, slightly higher upkeep reduction, AP cost 25% (from vanilla 50)
Blockading - repression effect slightly higher
Docked - slightly higher piracy protection, small upkeep reduction

- Roads provide slightly higher movement bonus.
- Several terrain types do not cost so much action points.
- Ambush chance increased on almost all terrain types.

Radious AI Mod

Several Ai recruitment changes.
Additional Ai behavor improvements - small tweaks which should try to push ai to higher activity.

Radious Unit Pack 2:

Several unit rebalances.
Fixed several Epirus units not showing in campaigns.

Radious Unit Pack 1:

19 new units made by Wulli_Mac. Excelent and high quality units. All fully adapted to Radious mod style with unique unit stats, abilities, unit cards and requirements. All units fully balanced with all other units included in Radious Mods. Units are recruitable by all Briton tribes. Excelent Unit cards done by SilentResident and promo pics by DramaBelli.

Recruitment: Barbarian Millitary Buildings, Barbarian City Buildings
Abilitites: Rapid Advance, Pike Wall, Frenzy, Trample, Shield Wall, Cavalry Counter Tactics, Frenzied Charge, Headhunt, Chant, Shield Screen

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7 Jahre 7 Monate her - 7 Jahre 7 Monate her #1338097 von Beorn
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Hallo Kameraden,

es ist soweit euch über ein neues Update des Radious Mods zu informieren. Am heutigen Tag erschienen, beinhaltet das Update folgende Änderungen:

Recruitment: Barbarian Millitary Buildings, Barbarian City Buildings

Abilitites: Rapid Advance, Pike Wall, Frenzy, Trample, Shield Wall, Cavalry Counter Tactics, Frenzied Charge, Headhunt, Use the Whip, Shield Screen

17 neue Einheiten von Zamoo für die Fraktionen Nomads, Britons, Celts, Galatians etc. für das Radious Unit Pack 1,sowie weitere Änderungen im AI Mod und Campaign Features Mod.

Quelle: www.twcenter.net/forums/showthread.php?622431-Changelogs-%28Updated-15-3-2014%29/page5

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Last edit: 7 Jahre 7 Monate her by Beorn.
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7 Jahre 6 Monate her #1338357 von Beorn
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Salve Amicus,

gestern ist das neue Einheiten - Update erschienen und bringt dem Spieler 20 neue Einheiten von Zamoo für die Fraktionen Carthage, Sparta, Epirus, Athens, Macedon, Egypt and Rome.

Carthage:

Carthaginian Archers

Hanno's Pride

Dido's Chosen

Elite Phoenician Hoplites

Phoenician Hoplites

Phoenician Heavy Horses

Sacred Band of Baal Hammon

Sacred Band of Astarte


Sparta:

Agorà Swordsmen

Agorà Veterans

Spartan Archers


Athens:

Mycenean Infantry

Mycenean Cavalry

Veteran Mycenean Infantry


Epirus:

Pyrrhus' sons

Olympia's Guard



Macedon:

Alexander's Pride

Royal Companions


Egypt:

Nile Spearmen


Rome:

Roman Auxiliary Heavy Spearmen


weitere Infors: www.twcenter.net/forums/showthread.php?622431-Changelogs-%28Updated-22-3-2014%29/page5

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