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8 Jahre 11 Monate her #1192287 von fsx
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AI zone is mandatory for the following 5 AI orders:

Move To. The unit will move to the nearest hex in AI zone, then next nearest and until the zone is exhausted. Then its behavior will reset to Default.
Random Move To. The unit will select random hex from AI zone and move there. Then its behavior will reset to Default.
Patrol. The unit will move to the nearest hex in AI zone, then next nearest etc. untis the zone is exhausted, then it will start from the first hex again etc. in a loop.
Random Patrol. On every turn the unit will choose a random hex from AI zone and move there.
Disembark. The unit will choose a random hex from AI zone and will move and then disembark there. Then its behavior will reset to Default. This behavior is similar to "Random Move To", only disembark action is added in the end.

All the other AI behaviors do not use AI zone setting.

Man kann mit MoveTo einen Weg vorgeben!

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