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- Modding Silent Hunter 3
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- Great enhancements for ccom12 !
Great enhancements for ccom12 !
- ericlea
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- Stabsbootsmann
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He gave a lot of his time in ccom. He was a perfectionist and this can be seen in his supermod. Thank you Rowi !
It’s great to see that CCOM continues to excite players.
Fifi, ein französischer Modder bringt heute sehr schöne Verbesserungen für CCOM12 !
Er ist bald fertig.
Edit : Er ist vertig :
www.subsim.com/radioroom/showthread.php?p=2720943#post2720943
Fifi_Enhancements_Ccom12 :
www.mediafire.com/file/c8y1qiq5spbz4t3/Fifi_Enhancements_Ccom128_Final.7z/file
Hi all,
First i want to dedicate this mod to ROWI58 memory, very talented modder who passed away some time ago.
He created Ccom from LSH3, beeing part of the LSH3 dev team in the first times (of what i understood), but making it reflecting his own naval warfare vision...
To me it’s the only super mod that reflect the planes threat nightmare for U-Boats.
Escorts were still a little too easy (harder than LSH3 though) and i tried to make them more deadly (but still playable).
I’ve enhanced plenty things, but always trying to not break Rowi’s work.
So here it is, any comments are welcome!
LIST OF CHANGES:
- Key 'T' for activate/deactivate TDC (instead of 'Ctrl+T')
- NumPad '*' to jump directly max TC
- better DF antenna
- better periscopes
- Rubini volumetric clouds
- new environment with darker nights and sea colors adjusted
- water streams & splashes added to all U-Boats
- better foam, sea foam, and sub siaj
- few new emblems
- few new sounds
- camera.dat adjusted and UZO view now unstable when selected
- compass rose added to sub on nav map
- commands Cfg file adapted for Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel (should work with ARB gui - not tested)
- type II interior adjusted
- sub sensors adjusted (hydrophone wheel rotation speed increased)
- Hsie.ini adjusted
- crew on deck feature added, with 'shift+D' and 'Ctrl+D'
- camera.dat adjusted
- default radio room sonar view (type VII & IX) now heading right direction
- fixed type II watch officer on deck not rotating for visual search
- smaller moon
- better ruler compass
- torpedo tubes can now be all opened without closing each other
- full radio messages in English for Ccom12
- AI sensors increased so U-Boat can now be detected periscope depth with ASDIC
- Escort detection increased (more obvious late war)
- type VIIB has grey skin as VIIC (must be dropped in COMMANDER MOD folder & activated in COMMANDER Jsgme!)
- smoke from different fires has been enhanced
- negative buoyancy added so sub is slowly sinking when all stopped (like NYGM) ----> IMPORTANT: REMOVE THE DATA/ZONES.CFG OF MY MOD FOR PLAYING type XXI (to avoid the main pump destroyed at start with this type, because of negative buoyancy included)
FOR USE WITH: Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel (and optional Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1 - 12 - FULL MAP UPDATE). Might work with ARB gui also (not tested)
----> In folder "TO BE PUT INTO CCOM12 COMMANDER MODS", you will find inside 2 folders named 19431201_IXC and SkinVIIB_Grey. Those 2 folders have to be put into your Ccom12 Commander MODS folder, and to be activated via Commander JSGME!
MY MOD HAS TO BE ACTIVATED LAST IN THE CCOM12 JSGME!
DOWNLOAD: www.mediafire.com/file/c8y1qiq5spbz4t3/Fifi_Enhancements_Ccom128_Final.7z/file
Fifi
CCOM12 ist groß und wird es auch bleiben !
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Grüss
Eric
Und hier eine einfache und korrekte CCOM12 jsgme Modliste angezeigt :
www.designmodproject.de/en/forum/ccom-captain-s-choice-of-mods/1329163-great-enhancements-for-ccom12?start=30#1493740
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Ja, die SilentHunterIII Gilde ist noch nicht "erkaltet",.
Es tut sich was an allen Fronten ... LSH, CCoM onealex usw.
So wird dieses Game noch eine ganze Weile leben.
Vielen herzlichen Dank an alle die SilentHunterIII am Leben halten ... durch ihre unermüdlichen Mod-Arbeiten.
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mfG Kermit-68
.... auch ich werde dann meinen kleinen Anteil daran leisten und eine zusammen gefasste Version von UCS/TAM erstellen, wenn FIFI fertig ist und es hochgeladen hat.
... ist ja Ansporn genug ... verfolge seine Arbeit ja bei SUBSIM
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ericlea wrote: Fifi, ein französischer Modder bringt heute sehr schöne Verbesserungen für CCOM12 !
Er ist bald fertig.
Wow, na das ist ja genial!
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Eric, würdest Du uns bitte informieren, wenn Fifi fertig ist, und es einen Komplett Download gibt?
Ich habe leider nicht die Zeit, auch SubSim zu verfolgen.
Vielen Dank!
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- ericlea
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- Stabsbootsmann
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Magic1111 wrote:
ericlea wrote: Fifi, ein französischer Modder bringt heute sehr schöne Verbesserungen für CCOM12 !
Er ist bald fertig.
Wow, na das ist ja genial!
Eric, würdest Du uns bitte informieren, wenn Fifi fertig ist, und es einen Komplett Download gibt?
Ich habe leider nicht die Zeit, auch SubSim zu verfolgen.
Vielen Dank!
Ja, Fifi macht ein Mods Pack.
Ich bin ganz nah dran und ich werde hier alles erzählen
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- KptGraubart
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- Gut.... Sehr gut!!!
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Gruß
Kpt. Graubart
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- ericlea
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- ericlea
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- ericlea
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- ericlea
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- ericlea
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Mal sehen wie es mit dem RAM Verbrauch aussieht, bei den Grafik Verbesserungen.
mfG Kermit-68
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